Friday, October 26, 2012

Dueling Dopplegangers: The League VS The Society

Throughout their storied careers, both of today's contenders had dozens of members within their membership rolls. In fact, officially there were 22 on each team, with 2 more associates and a remaining ally for each. So how would these twin teams stack up versus one another, were they to come to a confrontation of some cosmic crisis, as was their tendancy? Well, first we would factor out the counterparts, as both Batmen would counteract one another, as would the Hawkmen, Wonder Women and each Flash. This would be due to their similar power levels, attributes and abilities. The League's Superman would overwhelm the Society's given his physical makeup, and the Society's Green Lantern seemed to have more limitation on his power ring than that of the League's. However, the Society's Atom has atomic abilities that are not dependent on a device as are the League's Atom with his white dwarf star belt, and hence provide him an edge.
 
Considering the remaining founding members on each team, the Society's Spectre would easily overmatch the League's Martian Manhunter, while the Spectre's comrade Hourman would find his hour-of-power limitation matched by that of the Martian's ally Aquaman, who could only be on land for an hour before weakening himself. The Society's Sandman would be overwhelmed with by hononary Leaguer Sandman's dream dimension physique. The remaining founding father of the Society, Doctor Fate would find his abilities on equal footing to that of honorary Leaguer, the Phantom Stranger. As for the honorary sidekicks, Snapper Carr and Edmund Blake, both lads had a tenacity to find himself in trouble yet also the ability to aid both self and their superfriends. A draw.
 
The League's Green Arrow and the Society's Doctor Mid-Nite would have an epic encounter, which may tip in the Doctor's favor should he blind his opponent who is dependent on visual line-of-sight to send forth his arrows. Both the Leaguer Zatanna and the Socialite Johnny Thunder have vast abilities, each dependent on actually uttering these to be efficient, although Zatanna's intellect (and Johnny's lack thereof) tips this in her favor. Non-Socialite Thunderbolt matches honorary Leaguer, Metamorpho, as far as physical adaptability, with the latter having greater power yet dependent on his master Johnny, although T-Bolt would figure some creative means to work within his sire's orders to defeat his competition. Socialite Starman possesses both the intellect and aweseome cosmic rod which more than matched honorary Leaguer Adam Strange's ray gun and wisdom.  The mother and daughter duo of the same name would each match the other well with the Society's Black Canary possessing gas pellets and the League's Black Canary canary cry, giving the Leaguer the edge. Since the Red Tornado (aka Tornado Champion) is the same individual on boths Earth-One and Earth-Two, he is factored out of this competition, although the original Red Tornado...an arguably honorary Socialite...may find defeat very quickly at the hands of the League's long-suffering applicant Hawkgirl, given the Winged Warrior's trained skills. Another honorary Leaguer Sargon would also, like the second Red Tornado, not qualify in this competition as he worked for both teams. The Society's Wildcat would outmanuever the counterpart of his pal, Stretch, the League's Elongated Man for awhile, although the latter has a gingold-enhanced physique that would outlast the former's skills. Lastly, Socialite Mister Terrific's scientific accumen would more than match that of Firestorm's alter ego Professor Martin Stein, although Terrific couldn't employee that knowledge quickly enough to vanquish the League's Nuclear Man.
 
During their next generation of recruits, the League and Society each took in four younger heroes into their ranks. Socialite Robin was more than a match for the vibration-emitting Leaguer known as Vibe, whose dance moves and superpower would be out-manuevered by their acrobatic intellect of  the ex-Boy Wonder. Likewise, the Kryptonian might of the Society's Power Girl would be more than the animal-adapting abilties of the League's Vixen could handle. And while the Leaguer known as Steel would physically dominate similarly-garbed Star-Spangled Kid, the Kid had more physical training coupled with his cosmic-converter belt which more than made up for his lack of Steel's metallic skeleton. As for the fourth latecomers, the League's Gypsy would find her camouflage not enough to circumvent the deductive detective known as the Society's Huntress.
 
The final tally? With 24 matchups and 2 abstentions, we have 7 draws, 8 wins by the League and 9 wins by the Society.
 
 
 

1 comment:

  1. I think the counterparts would break free of whatever prison you put them in to avoid the non-clashes, and break up the other fights. Then all of the heroes would go after the villains who pitted both teams against one another! ;)

    ReplyDelete

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