“Prof” Walter Haley and “Hourman” Rex Tyler were adept at conceiving chemical concoctions in their costumed careers. While Tyler was a leading chemist at Bannermain Chemicals when he invented the Miraclo pill, Haley was a retired skin diver and oceanographer.
Using his discovery, Tyler adopted the alias of Hourman, shortly afterward after this he would found the Minute-Men of America on Earth-Two. Decades later, Haley would be a co-founder of the Challengers of the Unknown on Earth-One. Tyler refined Miraclo to activate with black light, while Haley devised an antidote for the liquid light which empowered his arch-foe, Multi-Man.
Prof was later revealed to have a connection with an enigmatic entity known as Destiny, a hooded individual who was a guiding force of the Challenger's just as Rex's alter ego Hourman was for the Minute-Men. This symbiotic link with a powerful being seemingly caused Haley to become susceptible to superhuman transformations. Early in his career, Haley would, like Tyler, gain superhuman strength and physique on more than one occasion. In the first instance, this was due to being in an alien atmosphere with his teammates.
Soon after, an alien hero journeyed to Earth-One to aid Prof and the Challengers in defeating invading giant extraterrestrials. During this adventure, Prof was treated by an alien hero for a serious injury using a chemicaly-based healing chamber, and gained temporary superstrength.
Just as Rex Tyler felt anxiety and withdrawal symptoms from overuse of Miraclo, until he found a non-addictive derivation of the pill, so too Prof had his own inner torment from time to time. In one instance later in the Challengers' history, an evil virus spawned from a computer infected Haley's mind, causing him to temporarily go mad. While not possessing immense strength, he became uninhibited around others. He would eventually be cured of this condition.
Still, the greatest resource these two men possessed consistently through physical ups-and-downs was their indominable intellect, which guided the Challengers and Minute-Men in their various adventures throughout the years. This same genius-level prowess would be relied upon by the Justice League and Justice Society, whom they were allies with from the very beginning, helping these teams combat world-threatening foes of various types.

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