Friday, May 9, 2025

Twice-Told-Tales: Miniaturized Masked Menaces

Among the various rogues who faced the Atoms, the balding bad-guys David Clinton and Kale Zercoff were the most malevolent foes they ever faced. Both men based their crimes around their mastery of time, with Clinton the masked menace known as Chronos, and Zercoff as the henchman of Per Degaton. Initially small-town felons operating on Ivy Town of Earth-One and Calvin City of Earth-Two respectively, David and Kale first faced their worlds’ Atom one-one-one before eventually teaming up with gangs of goons who faced their arch-enemies’ teams, the Justice League and Justice Society.

After a series of battles throughout the years, Chronos sought to change his modus operandi, seeking to steal rare coins from four key locations in Ivy Town. First, he stole Scandinavian coins then French and Spanish coins before targeting American coins with his fourth burglary. The Atom was somehow tipped off the the perpetrator of these thefts, confronting Chronos on his fourth outing. However, an electrified force field around the Time Thief knocked the Tiny Titan unconscious, and when he woke up the Atom discovered his foe had stolen his shrinking belt. Impersonating the Atom, Chronis met the police lieutenant on charge of this criminal case, to try and discover how he slipped up and revealed his identity to his foe.

Decades earlier, the individual members of the Justice Sociery were each tasked with a hundred thousand dollars which combined they can donate to war orphans of Europe. In his futile attempts to obtain his portion of the proceeds, Johnny Thunder encounters two crooks dressed as Sandman and the Atom, threatening local gangs in an attempt to obtain protection money from them. Johnny’s Thunderbolt quickly exposed the pair, a crook disguised as the Sandman*, with the Atom impersonator** being Kale Zercoff himself. Seeking revenge against the Mighty Mite who defeats him months earlier, while Johnny and his T-Bolt were subduing he and his cronies, 

Ray “Atom” Palmer was able to escape the syrup-filled blender his enemy left him trapped within, thanks to his secondary size-changing glove controls. Facing his arch-foe once more, the Atom was able to outmaneuver and capture Chronos (who Atom discovered avoided stealing coins with names that sounded like his criminal alias).

Al “Atom” Pratt was working the obtain his portion of the war orphans donation funds, when Zercoff was captured by his Justice Society teammate in the fall of 1941. Nevertheless, Kale would be freed by the summer of 1947, whereby he was recruited as the principal lieutenant to temporal tyrant Per Degaton's militia which inially defeated the Justice Society. On this occasion, Kale was finally able to knock out the Atom, although his victory was only temporary before once more returning to prison.

* This fake Sandman’s Earth-One counterpart dressed as the Sandman, and drugged police scientist Barry “Flash” Allen during a masquerade party the night that Professor Zoom aka the Reverse Flash murdered Barry's wife Iris’. While that Sandman armed his sand-gun with narcotics, which he used on his victim, the Earth-Two psuedo-Sandman seemed to have standard armament in his sand-gun.

** Zercoff somehow managed to portray himself as short as his foe, the real Atom, who was 5 foot 1 inch tall., However, unlike Ray Palmer, Al Pratt did not possess shrinking technology. It could be theorized that Zercoff hired a co-conspirator who was taller than himself, who impersonated the Sandman, thereby making himself short in comparison when standing side-by-side. As seen in their two direct confrontations, Zercoff was much taller and far bulkier than the Atom.


Sunday, May 4, 2025

Twice-Told-Tales: Green Gladiators' Gather

The Green Lanterns of Earths One and Two, Hal Jordan and Alan Scott, had on occasion interacted with other Green Lanterns.. And early in their career, this caused Hal and Alan grief when confronted with their noble-minded namesakes, while attempting to uncover a duplicitous scheme by a felonious foe.

Jordan's colleagues were official members of the Green Lantern Corps. They summoned Hal to a tribunal presided by veteran Corps member Tomar-Re, with his fellow Green Lanterns Chaselon, Xax, Larvox, Medphyll, Stel and the Corpsmen from planets Aeros and Rojira. Their concern and the reason for this impromptu trial involves three incidents over a 24-hour span, when Hal acted out-of-character by leaving a bank vulnerable for theft, creating a disturbance at an event and endangering the life of a fall victim. The tribunal ruled giving Jordan only a stern warning, while he adamantly asked for a guilty verdict.

Scott's fellow emerald gladiators were not officially sanctioned. These men clad in colorful costumes mimicking Green Lantern, each man armed with flashlight battery modified power rings. Responding to an emergency radio broadcast summoning the caped crusader to the Explorer’s Museum. Perhaps motivated by fame or financial reward, the faux-Green Lanterns each presented himself as the real deal, in order to offer their assistance to the prestigious Explorers’ Club. Several of its members disguised themselves as either wildlife or cavemen, attacking the various Lanterns with only one able to stand up to them. Once he was identified as authentic, Green Lantern was presented with an assignment, locating the missing explorer Simon Ghent.

Hal-Lantern acted strangely due to mental influence exerted by his arch-enemy Sinestro. Exiled to the Anti-Matter Universe of Qward following the guilty verdict upon him, Hal was welcomed by his foe who offered him a partnership which the hero declined. He was then captured by Sinestro, who possessed a spare yellow power ring which replaced his original ring lost during their previous encounter.

Alan-Lantern along with his pal Doiby Dickles tracked down where Ghent was said to have been held, in a local Gotham City cemetery. Once helping them to enter into the towering chapel within the cemetery, the Club turned on Lantern and Dickles… knocking them out then capturing them. Their scheme in fabricating the fictional Ghent was to trick Green Lantern into helping them retrieve star witness May Leeds, who was set to testify in a court tribunal against a prominent crime syndicate, who were the discussed Explorer’s Club members present.

The remaining Green Lanterns from the tribunal secretly followed Hal to Qward, and although they too were captured, the Corps escaped Sinestro’s snare and ensnared him instead. Likewise, Alan and Doiby were able to free themselves and May from the Syndicate, thanks to Alan having been tipped off from the beginning that the Club was bogus and criminals… since he is the actual president of the actual Explorers’ Club!

Wednesday, April 30, 2025

Hardwater’s Heroic Helping Hands

Hard water is said to be "high in dissolved minerals, largely calcium and magnesium" according to the USGG.gov website. When heated, hard water can form solid deposits of calcium carbonate in confined areas, such as within water heaters. However, moderate intake in this type of liquid can have healthy benefits on humans.

In the DC Multiverse, hard water has different physical properties in each universe it exists within. Two instances of this are in the parallel planes of existence known as Earths One and Two. And the individuals who manifested divergent abilities from this particular property as Mera and the golden age Flash.

On Earth-One, the queen of adjacent Dimension Aqua known as Queen Mera possessed the power to solidify water particulars into various objects. While other inhabitants of her native realm likewise possessed this skill, including her twin sister Hela, it was Mera who mastered it.

On Earth-Two, college student turned police scientist Jay Garrick accidentally inhaled hard water fumes overnight, causing his metabolism to become superhumanly fast. While his counterpart Barry Allen gained his similar powers from lighting striking a plethora of chemicals within his police lab, it was hard water that altered Jay. Both men became Flash, the Fastest Men of their worlds.

Jay's Garrick Research Laboratories experimented with hard water years later. The lab's scientists concealed this substance, which inadvertently unleashed their hyper-accelerated stored kinetic energy, which proved fast enough to even challenge Garrick as the Flash. Whether Mera's Earth-Two counterpart Queen Eeras ever employed hard water weaponry in Atlantis is also unknown.

Interestingly, the Water Sprites of Earth-One had hard water based powers similar to Mera, who were allies of she and her husband Aquaman. Qwsp and his Sprite brethren’s doppelgängers on Earth-Two were the Thunderbolts with lighnting-based powers derived from sparks of electricity similar to that which empowering a Barry-Flash. They were of the Thunderbolt Dimension, the Earth-Two version of Earth-One’s Dimension Aqua.*

* While on Earth-One, lightning energy translates into speed force and hard water translates into solidified constructs, on Earth-Two it is the reverse with hard water translating into speed force and lightning energy into solidified constructs.

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Saturday, April 26, 2025

Feathered Furies’ Fabulous Food

The Hawkmen, Katar Hol of Earth-One and Carter Hall of Earth-Two, were similar in several ways. Both were winged warriors, courageous crimefighters, and heroic husbands to the Hawkwomen. And yet, there were stark differences, such as Katar being a brunette and officer while Carter being a blonde and a leader. One other variation between the two men… Katar could modify technology while Carter could invent technology.

One example of this is Nth metal, which Carter discovered and incorporated into a flight belt, with a winged harness allowing him to fly. Katar inherited his anti-gravity belt and harness which had been constructed by his father, Paran Hol of the planet Thanagar-One.

Another creation of Carter Hall was specialized food capsules, which when mixed with a secret solution process turkey dinners. With this invention, Hall charged his colleagues in the Justice Society of America with the task of distributing these capsules to starving citizen of European counties then occupied by Nazi Germany during the early days of World War II. Carter as Hawkman assigned himself the mission of distributing these capsules in France, where he met a blonde woman who was part of the French resistance forces.

As for Katar Hol, while he was able to modify a wide array of Thanagaian and Earth technology during his costumed career, during his many missions throughout the years. However, when facing the brunette villainess known as the Golden Raven, he resorted to using Hostess Fruit Pies on her! Fruit pies!!! Although Justice Society Hawkman used some unknown ingredients in his capsule and solution, it still produced a nutritious turkey dinner. Meanwhile, Justice League Hawkman relied on a chemical concoction of a sweet treat with no nutritional value.

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Thursday, April 24, 2025

The Triumphant and Tragic History of the Superman Robots

Early in their costumed careers, Kal-El and Kal-L surmised that they would need help in carrying out their super-feats, as Superman couldn't be in all places at once. Especially given his secret identity as reporter Clark Kent, each Superman developed lookalike robots who could substitute for their creator in times of need.

Kal-L of Earth-Two first used a lifelike dummy in 1944, then a remote controlled automaton in 1949 culminating in the robotic Krag in 1952 to combat an alien invasion. By the time he married fellow reporter Lois Lane, Kal-L built Clark Kent and Superman robots with artificial intelligence.

Kal-El of Earth-One first constructed Clark Kent and Superboy robots during his teenage years. As an adult, he gave a remote controlled replica to pal Jimmy Olsen. A Wonder Man robot was used to face an alien horde.

On both worlds, the increase of air pollution caused the Superman robots to progressively begin to malfunction. This led the Supermen into decommissoning them, although Kal-El still used them to a limited degrees within his Fortress of Solitute and in his apartment. A couple caused them great trouble.

A Superboy robot escape the self-destruction decree of his master, and perceived that his master was evil for sending he and his "brethren" to an early "death". Secretly protecting Smallville for years, his prescence was eventually revealed when Pete Ross and Lana Lang observed the automaton, and Kal-El tricked this robot into destroying itself.

A Clark Kent robot pretended to be his master, even convincing Kal-L's wife Lois until as Superman it began to malfunction. She was able to deactive the Superman robot, and apparently the other robots were never utilized following this incident.

One remote control robot labeled Powerman was designed by Superman to safeguard his friends Batman and Robin from Lex Luthor who developed a dangerous death-ray. In fact, Kal-El conceived of Powerman's costume from a dream, which in fact was his recollection of an event which occured decades early on Earth-Two.

On that world, Kal-L faced a Nazi sleeper agent named Heinrich Melch, who was secretly the Kryptonite-powered Atoman, Although the villian didn't have an opportunity to wear this costume, until his later revival in the 1980's, following the conclusion of their epic battles in the mid-1940s, Superman dressed the seemingly deceased Melch in this uniform, then placing him in a coffin. Following his awakening from prolonged suspended animation, Atoman journeyed to Earth-One to battle the World's Finest team of Superman and Batmen before returning with them to Earth-Two when he discovered his Superman was a different man.

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Tuesday, April 22, 2025

Cosmic Converter Creating Costumed Crusaders

Along with the emerald batteries and their respective power rings, another pair of items that harnesses vast energies was created that rivaled these. The first was a star-band devised and wielded by a scientist adopting the alter ego of Evil Star. The second was a cosmic-converter belt developed and worn by Sylvester Pemberton aka the Star-Spangled Kid. Both channeled cosmic energies, allowing their owners to create objects from solid energy along with various other effects.

While Evil Star of Earth-Two didn't have access to the technology of his Earth-One counterpart, he was connected to the man who was, as Pemberton was not only a scientist capable of making the belt but also a financier of Stellar Studios. The original Evil Star's civilian alter ego was Guy Pompton, owner of Ace Movie Rental Agency, which provided movie props for several Hollywood studios including Stellar Studios. A movie script outline the criminal activities of Evil Star and his underworld associates, which Pompton sought to surpress when Stellar Studios sought to make a movie based on it. This led to Evil Star battling with Green Lantern and his allies in the the Justice Society of America. Decades later, Pemberton exercised his ownership right over Stellar Studios.

The later Evil Star was a frequent foe of his universe's Green Lantern, from the planet of Aoran. He sought immortality from the stellar energy, harnessing the Star-Band device he invented. However, a side effect transformed the once benevolent scientist into a malevolent menace to his family and the people of his world, watching gleefully as he remained young while his wife and children advanced into old age. The effects of wearing the Star-Band for years resulted in only Evil Star and his artificial Starlings remaining as the sole inhabitants of the planet of his birth.

Despite Evil Star's star-band having greater functionality than Lantern's ring, he was defeated in each of their encounters. Star-Spangled Kid's Cosmic Converter Belt was based on the technology developed by astronomer Ted Knight from his alter ego Starman's Cosmic Rod. Whether the Kid's Costmic Concevter was likewise more versatile than his Justice Society teammate Green Lantern's power ring is unknown.

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Saturday, April 19, 2025

Crimefighters' Calculating Computers of the JLA and JSA

After their initial years working in a pre-automatic climate, with the advant of increased technology, both the Justice League and Justice Society developed their own unique computers to aid them in their costumed crimefighter careers. In the years that followed, these instruments would be essential, indeed instrumental, in these twin teams' successful missions, and would on occasion even be used in conjunction with one another across the dimensional barrier when needed.

The first of these groups to develop their own computer was the Justice Society, spurred on by their resident chemist and amateur hardware engineer, Hourman. Known primarily for his work in the field of chemical conconctions while with his former employer Bannermain Chemical, which he would later acquire and renamed Tyler Chemical, Rex Tyler produced his revolutionary "Crime-Caster" which could calculate different probabilities as to crime that he... as Hourman... would have to combat alongside his fellow JSA members. This device was first used simultaneous to the appearance within their brownstone base of an alien entity, the Tornado Champion, that had merged together with the android Red Tornado which joined the Society. As to the Crime-Caster, it would become the basis for T.O. Morrow's future computer.
Soon afterward, following the exposure of their initial secret headquarters by the Joker, the Justice League created a new Satellite headquarters orbiting Earth-One. And to operate this mobile base, League members Superman and Hawkman pooled their Kyrptonian and Thanagarian technology, creating the Justice League Computer. However, as with it's Earth-Two doppleganger, this computer was introduced simultaneous with base of an alien entity, a Dharlu, which had been encased in moon-rocks that were experimemented upon by S.T.A.R. Labs. Traveling with Leaguers Flash and Hawkman to the Satellite, it attempted to retrofit the Satellite into a space vessel that would take it to its extra-terrestrial place of origin. 

The Justice League were able to overpower the Dharlu, and while doing so realized that its prescence within their computer helped it to function correctly. It seemed that the sensitive circuity within the computer were destabilized, however creature was able to correct this flaw. And so, for years thereafter, the Dharlu stayed in frozen suspended animation imprisoned within the Satellite, although on one occasion it was temporarily freed before being captured by Wonder Woman.

As previously mentioned, the two groups on occasion used their computers in conjuction, such as when they were attempting to track down the killer of JSA member Mister Terrific onboard the Satellite. Given that both devices networked seemlessly, it seems that the Society's Computer with 100% Earth-based technology was superior to the melding of the Leaguer's hybrid system that was their Computer. 

It is unknown if the Dharlu survived during this case, as the evil Roger Romaine sabotaged it... causing it to explode in order to cover up his complicity in the hero's death. If the being did survive, undoubtedly it perished following the destruction of the Satellite during a Martian invasion of Earth-One.
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Friday, April 18, 2025

Purple Rays: Mystery Energy that Heals and Harms

The purple ray, which manifested unique and opposing effects upon those exposed to it s mysterious form of energy. Understanding the nature of this radiation may uncover one of the fundamental forces with the DC Multiverse!

The first to discover this energy was the malevolent scientist known as the Ultra-Humanite. Unleashing its radiation upon citizens of the Earth-Two Metropolis, this led to multiple deaths labeled the "purple plague". Ultra's arch-enemy Superman tracked him down and, during a pivitol battle, between the two, was exposed its rays. Although this killed his body, the effects hadn't reached his brain as yet, which was preserved and implanted in the mind of his kidnap victim, actress Dolores Winters. In this form, Ultra tracked down the ancient Powerstone, last used by Alexie Luthor against their common foe until Superman defeated him and retrieved the stone. When Ultra soon after claimed the powerful object for himself, it manifested similar purple lights which the Humanite used to varying effect. This jewel seemed similar to another, that will be discussed later, from the 7th dimension.

On the Metropolis of Earth-One, a benevolent scientist named Frederic Fowe used his ultra-violet rays Steve Lombard to repair his knee, and unintentionally created a temporary energy duplicate of the football quarterback.

The second appearance of the purple ray was when Princess Diana developed it in order to revive airport Major Steve Trevor, who crashlanded on her homeland of the Earth-Two Paradise Island. Years later, Diana as Wonder Woman used this same purple ray on six of her male colleagues in the Justice Society, who like Trevor were thought dead... reviving them.

A version of the purple ray was also used on the Earth-One Paradise Island by that world's Wonder Woman, both to heal different individuals and to destroy a composite shadow creature attacking her homeland during the Crisis on Infinite Earths. Who developed this purple ray, predating Fowe's, is unknown.

It seems that this purple ray, or ultra-violet ray, is connected to the radiation generated by the star sapphires. These gemstones, created by the immortal Zamorans (who were a type of alien Amazonians, like the Wonder Womens' people), were similar to the Green Lanterns' emerald power rings (created by the Guardians of the Universe, male who were once of the same planet of Maltus as were the Zamorans). This purple energy also had the power of life and death, could create energy constructs, and seemingly bend reality to their user's will. This energy was tied in to their owner's feelings of love, hence if there was ill-will towards another it could be deadly, if a sense of nurturing it could heal.

While it was stated that the purple rays could revive the dead, this evidentally is not the case. As with both Earths' Steve Trevors, and the Justice Society of America members, they were in near-death like comas. Were this energy to actually restore dead ones to the living, the Earth-One Wonder Woman would have used it on her Justice League teammate Barry "Flash" Allen's late wife Iris, and the Earth-Two Wonder Woman would have used it on her former teammate Batman.

Others experimented with these revitalizing and regressive rays, such as those who’s science spawned Bag-O-Bones and the Skull.

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Wednesday, April 16, 2025

Cosmic Crusaders’ Creative Constructs

The main Green Lantern’s of their home worlds, Hal Jordan of Earth-One and Alan Scott of Earth-Two, had dissimilar professional occupations. Hal was a test pilot while Alan was an engineer, with Jordan later dabbling in toy sales and trucking while Scott diversified as a broadcaster and radio executive. When bequeathed with their power rings and power batteries which energized them, it was their indomitable will power which allowed them to shape the emerald plasma they were charged with into various constructs.

And so, unlike Hal’s fellow Justice League colleagues and Alan’s fellow Justice Society associates, the Green Lanterns were not known for inventing anything. For example, the Flash’s developed their cosmic treadmill and time vortex to travel through time, the Atoms designed the shrinking bio-belt and vibrator belt allowing them to traverse the Microverse and Multiverse. And yet, they had something their teammates’ didn’t possess… limitless imagination and the means to form it into whatever they desired.

With this cosmic power coupled with their will power, they could form large emerald fists to knock out opponents and green hands to catch a falling pedestrian. They could create rudimentary shapes to lend support to crumbling structures or intricate framework to support tremendous weights. In fact, the only limit to this creative outlet is the Green Lanterns was their concentration, the duration of their power rings’ charge… which was typically 24 hours at a time, and their rings’ inherent weaknesses.

For Hal’s power ring, this was a specific color, or rather how any substance’s physical makeup absorbed and scattered light in the electromagnetic spectrum it was bathed in. The color which Jordan’s power ring constructs had no effect on was yellow. For Alan’s power ring, this was an organic structural tissue, found within the stems and roots of all plant life. On other words, the substance immune to his power ring constructs was wood.

Remarkably, each Green Lantern found methods to circumvent these vulnerabilities by effecting objects surrounding yellow and wooden objects, such as those projected by the Sinestro’s own yellow power rings and found within the flesh and tissue of the Solomon Grundy’s. Due to their synthetic technology materialized through their boundless mental reserves, Jordan and Scott proved victorious throughout the years against the attacks of their foes.

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Monday, April 14, 2025

Untold Tale of the Justice Society: Mission in Space!

In late summer of 1975, the Greatest Superheroes of Twin Earths were called away to other worlds, facing ancient adversaries that threatened parallel planets. In both instances, each team defeated these foes one by one, until the true malevolent mastermind was revealed behind-the scenes, powered by a stellar stick in a ploy to lure these champions to their doom using fin-head spacemen.

On Earth-One, members of the Justice League were transported to Rann-One by the scientist named Sardath using his Zeta Plus Beam, in order to assist his future son-in-law Adam Strange in battling old gigantic enemies in the form of: a ray-gun, the bird Kalulla, the metallic Borg, and the Cloud Creature. All of these creatures were manufactured by Kanjar Ro, a villain who battled both Strange and the League in the past. 

On Earth-Two, members of the Justice Society were teleported via celestrial energies at the Mount Pride Observatory* while tracking down missing member Starman. On another world in space, most likely Rann-Two, the Society members battled stellar beings designed by their immortal adversary Vandal Savage** to resemble constellations Andromeda and a giant winged horse, Orion and a giant dog, and Sagittarius and a giant eagle (and later, characters modeled after those on Earth’s broadcast television airwaves). Savage accomplished this by utilzing Starman's old Gravity Rod. With these stellar beings, Vandal built green Kryptonite suns for the planet Colu-Two to orbit.***

While the space mission of the Justice Society was accomplished without any serious threat to life, such was not the case with the Justice League. For a time, it seemed as if Leaguers Superman, Flash, Green Lantern, Black Canary and Elongated Man had perished, until Adam Strange noticed that they had been transformed into black spheres. Using Kanjar Ro's Energi-Rod to reverse the process, the five heroes along with their fellow members and Strange were able to defeat Kanjar Ro, removing the threat he and his minions posed.

During to the Society's own mission in space, Flash, Green Lantern, Hawkman and Starman were likewise able to outmanuever Savage, when Starman used his prototype Cosmic Rod to overpower Vandal's stolen stick. Concurrent to this, six other members of the Society were dealing with a threat posed by the Injustice Society of the World and their minion, the empowered Cary Bates. Bates, a comicbook writer on Earth-Prime, accidentally ended up on Earth-Two when he used the Earth-One Flash's Cosmic Threadmill left behind on Cary's world. Seeing the potential to create sinister scenarios using his creative storytelling techniques, Bates was manipulated by the Wizard into leading the Justice Society into a trap while battling their Injustice adversaries. Mentally controlling Wonder Woman, Doctor Mid-Nite, Hourman, Johnny Thunder, Wildcat and Robin, Bates had each hero pose as a member of the Injustice Society. Then, when Bates' coworker and fellow writer Elliott S. Maggin journeyed to Earth-One with six members of the Justice League. he found his former friend now a vile villain. The League defeated those whom they thought were the Injustice Society, seemingly killing them.

The Leaguers remained on Earth-Two**** to protect it until the remaining Society members returned from space. As for those six seemingly deceased heroes, they were  in fact all comatose under the effects of Cary Bates, a process reversed by the Spectre, visiting his homeworld after having previously migrated to Earth-One. Together, the League and Society defeated the supervillains, and Bates with Maggin returned to Earth-Prime (a similar battle between the Justice League and Injustice Gang later took place on Earth-One).

* While this tale initially was told in a post-Crisis Earth, during the period of the early 1950s, it has been witnessed that tales on that composite world had a basis in adventures on Earths One and Two. As there were two fin-headed space heroes involved (Adam Strange and Starman), various energy beings used as pawns (Strange's old inhuman adversaries in the cloud etc. and the 3 constellation entities), spawned by evil enemies (Kanjar Ro and Vandal Savage) using stellar sticks (the Energi-Rod and Gravity Rod), with teleportation to and from Earth to other parts of the universe (via Zeta Plus Beams from Sardath's laboratory and cosmic rays from Starman's Mount Pride Observatory), involving remaining members of the Society (Flash, Green Lantern, Hawkman and Starman) not present during the Injustice Society case... it seems logical that this is the untold tale of the Justice Society in space in 1975. 

**Soon after this tale, Vandal Savage attempted to restore his immortality while visiting Earth-One. He made this planet…. probably Rann-Two... as a staging ground to build Colu-Two and its two suns a year later. We know he was still in his phantom state as Earth-Two Flash mentioned to his counterpart that he just learned of Vandal’s condition (which was an untold tale… this tale!!!). Afterwards, Savage lured Superman and the Justice Society to Colu-Two via ancient Camelot!

***Undoubtedly, the stellar beings which Vandal enlisted into service on Rann-Two as constellations were the Sun-Thrivers, whom he forced to build for him Colu-Two’s twin green Kryptonite suns.

**** Of those remaining members of the Justice Society during these contemporaneous tales of Savage on Rann-Two and the Injustice Society, six heroes were present on Earth-Two though not active at this time. Atom was recovering from injuries in a previous crossover, Sandman had self-imposed amnesia of his dual identity (in order to deal with the trauma of his sidekick Sandy's current condition), Mister Terrific was focusing on his career as a Gateway City college professor, Superman and Batman were busy raising a cousin and daughter respectively. As for Doctor Fate, he was dealing with his old foe Khalis' return in the city of Boston.

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Saturday, April 12, 2025

Medical Facilities and their Practioners of the Worlds' Greatest Heroes

Both the Justice League and Justice Society were prepared for all contingencies, and this included medical emergencies from cases that endangered their members. As such, each team had specially designed and equipped medical facilities within their headquarters.

While the Justice Society had the advantage of two physicians on staff, Doctor Mid-Nite aka Doctor Charles McNider and Doctor Fate aka Doctor Kent Nelson (the former of whom helped save the life of the latter, after a battle with Vulcan Son of Fire), the Justice League did not have a dedicated medical professional. However, both teams had a Wonder Woman, each equipped to perform life saving techniques (such as when the Earth-One Wonder Woman saved her teammate Aquaman). 

Besides standard Earth-based state-of-the-art medical devices, the teams' members also incorporate their own technology. The League used Thanagarian devices to revive the Flash. The Society relied on the stellar based technology of Ted Knight, aka Starman, to help sustain the life of Doctor Fate… who suffered severe injuries while battling a villain named Vulcan.

On an earlier occasion, the Earth-Two Wonder Woman revitalized six of her teammates in the Society with her purple healing ray, a scientific breakthrough she and her counterpart invented individually.

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Thursday, April 10, 2025

Twice-Told-Tales: Medical Miracles of the Caped Crusaders

These strikingly similar twice-told-tales involved shrinking superheroes... performing delicate procedures from within their patients... victims of criminals seeking to conceal their crimes from those who could expose them.

In 1943 on Earth-Two, Doctor Charles McNider was made the executor to a man named Jamison's estate. Among the items in his possession was a shrinking ray projector developed by Jamison, which McNider replicated. Soon after, McNider was called to a hospital to recommend treatment for a gunshot victim, a detective ambushed by crooks. While unable to perform an operation himself, as he was legally blind, McNider secretly had the superhuman ability to see in complete darkness as well as infra-red googles allowing him to say in daylight was well. Requesting his "friend" Doctor Mid-Nite to perform the surgery on his behalf, Charles as Mid-Nite shrunk down to microscopic size, bringing with him his homemade portable projector. Navigating through the near-death police man's body, the Doctor finally arrived at the man's heart where he used the shrinking ray to reduce the size of the bullet lodged within it. 

In 1974 on Earth-One, social activist Debbie Manton is kidnapped by criminals in the employ of gang-leader Bugsy Cathart, as she had witnessed his slaying of a competitor. Tracking down Cathart's goons to a building, Batman unwittingly was stunned by an electric current as he swung onto its rooftop ledge. Left for dead, the Caped Crusader was retrieved and brought to a Gotham City hospital, where he was pronounced near-brain dead. Called to consult on his case, visiting physicist Ray Palmer hypothesized that by using his white dwarf shrinking belt, he could stimulate Batman's brain from within as the Tiny Titan known as the Atom.  

Reviving the detective, a now full-sized Mid-Nite learned from his patient that critical evidence was discovered that would expose gang-leader Clipper Jackson. Cornering Jackson and his henchmen, the Doctor was able to bring the crook to justice.

Piloting Batman's body from within his brain, the Atom was able to reactive the Gotham Guardian's  subconscious reflexes, and together they were able to rescue Debbie. With her testimony, the crook was brought to justice.

Interestingly, Doctor McNider still possessed this shrinking technology which was remarkably similar Ray Palmer's, yet unlike the Atom of Earth-One, Mid-Nite neither used it himself nor did he bequeath it to his Justice Society colleague Al "Atom" Pratt. Instead, Al-Atom wore a dimensional-vibrator device in his belt, something Ray-Atom also developed but used only once.

Regardless, the fact that such a technique was successful and such science was available highlights the amazing accomplishments within the DC Multiverse!

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Tuesday, April 8, 2025

Miracle Medicines Manufacture Meta-Human Marvels

Many catalysts imbued various humans throughout the Multiverse with a wide range of superhuman abilities. From intense solar radiation to divergent gravitational forces, from lightning bolts to hard water, from white dwarf stars to atomic radiation, from genetic mutation to biological adaptation. Such were the catalysts that spawned the Supermen, the Flashs, the Atoms and the Aquamen of Earths One and Two.

But there were other means, developed by scientists, to unlock metahuman potential in themselves and others. Among these were miracle medicines or divergent drugs, such as those considered below. These examples are both a small sampling of the many possible chemical combinations potentially available in each universe.

Zoologist Kirk Langstron of Earth-One sought to harness traits found in the unique flying mammals which inspired his personal hero, the Batman, Through his Bat-Gland serum, Langstrom was able to transform his body into Man-Bat, a hybrid hero blending but human and bat into a new life form. Initially, his transformations affected his mind, until Batman was able to help him regain his sanity. Man-Bat would oscillate between hero and villain, using his wings to glide, his sonar sense to navigate and his superior strength to subdue his foes.

Chemist Rex Tyler of Earth-Two developed the Miraclo pill, enabling him to obtain superhuman strength, speed, durability and agility for one hour at a time. As the Hourman, he successfully carved out a costumed career for himself, soon after becoming a founding member of both the Justice Society of America and the Freedom Fighters. However, addiction to Miraclo caused Rex to experience adverse affects, leading him to partially retire until he could reformulate his miracle drug into a safer compound.

Research assistance Duncan Pramble of Earth-Two worked alongside an archaeologist when he discovered an ancient elixir known as Liquid Light, which when ingested caused Pramble to mutate into various bodies. Each body had its own superhuman abilities, which he used unsuccessfully as the supervillain Multi-Man, as the Challengers of the Unknown defeated him time and again, as its leader and resident scientist Prof Riley developed an anecdote that neutralized Liquid Light's effects.

Rex Tyler eventually developed a variation on his Miraclo treatment, creating a Black-Ray device which helped him unlock the pills powers by bathing in its radiation. Eventually, Tyler developed a safer version of Miraclo, perhaps derived from investigating the foe of his Justice Society ally Doctor Fate. That foe, Mister Who, had himself developed the Z-Solution which allowed him to transform into various forms similar to that displayed by both Multi-Man and Garfield "Changeling" Logan of Earth-One, who's father treated him with to save his life. Having observed how Mister Who displayed no detrimental physical defects to his solution when both Doctor Fate and Hourman battled him, Tyler may have adopted part of Who's formula and integrated into his reinvented Miraclo pill.

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Sunday, April 6, 2025

Utility Belts Accessorize Every Darknight's Wardrope!

The belt is relatively simple: a Kevlar strap with a metal buckle. The belt houses ten cylinders which vertically clip to the outside of the belt. There are pockets between the cylinders, as well as hidden pockets on the inside of the belt used for housing one of various batarangs. The cylinders house different tools for crime fighting.

  • Batarangs: Shuriken or boomerang based throwing blades made to resemble the symbol of a bat. Some Alternate versions of his Batarangs explode, emit electrical blasts, and sometimes come with detonators.

  • Grappling Hook: Also known as the Bat-Claw. Batman can use this to grapple onto high locations or can grab hold of a criminal by directing it at him, he sometimes uses it to catch run-away street thugs that cannot put up a fight against him.

  • Gas Mask: This is used to protect Batman from dangerous fumes and other airborne chemicals. This fits over the bottom half of the mask.

  • Re-breather: allows Batman to breathe underwater or in a vacuum    

  • Night Vision Goggles: This allows for Batman to see in dark or dim-lit areas. It also grants him the ability to view the infrared spectrum. Now built into his mask

  • Sonar: Used in his mask to locate criminals.

  • Tracers: Bat-shaped signal tracers that can adhere to most if not all surfaces.

  • Communicators: Batman communicates with different members of his team and also with other superhero allies using closed-circuited signals.

  • Lock Picks: Batman uses these to open locked doors.

  • Cuffs: Special cuffs that only few enemies and heroes can break out of. Batman can quickly lock a enemy to a pole or deliver him to the police.

  • Bolas: Batman swings these Bat-Bolas over his head to wrap up an enemy.

  • Smoke Grenades and Pellets: Batman can throw these grenades in order to use a stealth technique, distract an enemy, escape a situation, or plan his next course of action.

  • Sonic Grenades: These disrupt electronics and disorient enemy hearing. 

  • Flash Grenades: This gadget is used to temporarily blind enemies.

  • Mini-Mines: Mines that can fit in any small area or used as low-grade explosives during combat.

  • Thermite Explosives: Capable of burning through most materials.

  • Plastique: Small exploding devices that have a timer or detonator switch to activate.

  • Brass Knuckles: Used to engage an enemy with more force behind his blows. 

  • Tactical Knife: Batman does not use this in combat, but he has used this to cut through many durable materials.

  • First Aid Kit: Used to aid in treating wounds. Alfred normally uses this to tend to His Master's wounds. 

  • Forensics Kit: Batman keeps two of these, one in his utility belt and the other in his vehicles.

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    Friday, April 4, 2025

    Brilliant Belts Bend Bearers’ Being

    The men known as the Atom. Ray Palmer and Al Pratt, were themselves prominent physicists based in the parallel college metropolises of Ivy Town and Calvin City. Besides their roles as professors teaching the next generation in their university classes, they spent their idle time inventing amazing devices they used in their costumed crime fighting. Among these were belts that channeled cosmic forms of energy to bend matter in revolutionary ways.

    Ray developed his bio-belt made from a fragment of a white dwarf star, which allowed its wearer to change his size. Al devised his vibratory belt which could shift his molecules from his native universe of Earth-Two into that of his counterpart’s on Earth-One. This became  personal teleporter which Al-Atom no doubt used in his own world during future adventures.

    These belts had controls within their belt buckles that activated when their wearers pressed their interfaces. Whether Al-Atom used his vibratory belt on additional cases to teleport to different locations is undocumented, alright the fact that he appeared during some contemporaneous cases with the Justice Society at various locations seems to indicate that he has used it for this purpose, in much the same manner as Ray-Atom uses his shrinking belt to allow him to travel through telephone lines across the globe when needed.

    On one occasion, Ray-Atom's arch-enemy Chronos captured his foe and stole his belt, pretending to be Atom to confuse the local police. Unknowingly, Chronos left Atom in his costume, not realizing that his enemy had palm controls that also allowed the Tiny Titan to change his size... thus escaping his trap and defeating the Time Tyrant.

    On a later occasion, Al-Atom used his vibrating belt to journey to Earth-One and enlist the aid of his counterpart, not realizing that Ray-Atom was affected by a cosmic phenomenon that made him an immature and combative version of himself. During the battle, Ray-Atom disabled Al-Atom's belt, allow eventually was restored to his senses by his cosmic twin.
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    Wednesday, April 2, 2025

    Cool Gadgets of the Flash's for Running/Reducing/Revisiting

    Ironically during the silver age, the various heroes that gained superpowers through accidents often used their own natural intellect to develop superior gadgets to aid them in their adventures. Beyond the mere web-shooters and gamma-gadgets of the day, perhaps the most prolific of these inventors was Barry Allen, the Flash of Earth-One. He invented the Cosmic Threadmill, a device that absorbs cosmic energy (ever abundant, ask Ted Knight) and allowed the operator to travel through time guided by a radioactive pulses from a cosmic ray clock. Beside this time (and dimensional) travel device, Barry also devised a costume ring that housed a specialized chemical compound which compressed the fabric of his Flash outfit, allowing it to fit within its housing. When needed, he could then eject this specialized fabric, which expands into a full-sized Flash costume.

    His counterpart on Earth-Two, Jay Garrick aka the Flash, had himself improved upon Barry's designs and created the Time Vortex. Like the Treadmill, this device sent individuals through the time and space, teleporting them to a desired temporal destination. In addition, it generated a force field that projected a fabric generator, which through intricate programming specifically designed era-appropriated clothing for its travelers during their journey! As such, it was a clothing-materialize / Rosetta Stone translator / time-travel devise! Although only used during one Justice Society adventure, it also had been used on other occasions. Take that, Allen!
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    Tuesday, April 1, 2025

    Elementary My Dear Sandman: Desmond and Dodds’ Devices

    Master chemists Albert Desmond and Wesley Dodds developed elemental guns* which could alter the molecular composition of objects, even organic life forms, which caused the Fastest Men Alive some headaches. While Desmond was granted transmutation powers like his Earth-Two counterpart, John "Sargon" Sargent", he needed to harness these abilities through a special handheld weapon of his own design. Unlike Wesley's Earth-One counterpart, Doctor Garrett Sanford who like Dodds developed sleep-inducing technology and likewise became the Sandman, Wesley also developed his experimental silicoid gun with transmutation capabilities.

    Constantly in conflict with his duality of nature, both a good and evil personality, Albert adopted the alter ego of Mister Element... and later Doctor Alchemy... becoming an early arch-enemy of the Flash. Desmond was eventually able to completely reject his sinister disposition, with help from both the Flash and the hero's secret identity, police scientist Barry Allen. Despite this. Albert would eventually use his element gun years later to combat his distant cousin, Alvin Desmond. Alvin had like his relative succumbed to a criminal career, adopting the Doctor Alchemy alias. Albert combated him as Mister Element, with Albert's elemental gun counteracting Alvin's Philospher's Stone, (which the former used ar times in place of his gun).

    Tragically, Wesley's first attempt to activate his revolutionary silicon gun left his adopted ward and sidekick Sandy Hawkins transformed into a Silicoid monster possessing a sinister disposition. Kept in a slumbered state for decades until a cure was found to reverse his state, Sandy developed mastery over his shape-changing abilities. Meanwhile, Dodds used a refined form of his silicoid gun in his crime fighting in the mid 1960s, and later used it during a time travel adventure during the reign of Genghis Khan in the Gobi Desert. 

    While initially coming into conflict with his world's Flash, and the rest of the Justice Society of whom Sandman was a charter member, Sandy revealed his heroic nature. During his years-long semi comatose state, Hawkins was able to expunge his barbaric personality, manifested when he was initially transformed.

    Although Hawkins was eventually transformed back to his natural carbon-based physical state, other actual "Sandmen" in the form of Khan's ancient minions whom Sandman battled still resided in the Gobi Desert up until the mid 20th century, when they battled the Flash. A similar process on Earth-One spawned the Quarrmer "Sand Superman”, before it returned to its “opposite charged” realm… which would’ve been in the Anti-Matter universe of Qward.

    The silicon creatures in the glass and sand forms were Earth-Two's version of the Metamorphs, such as Rex Mason, and of the Dust Devils from planet Rhynthar-One. Mason and others like him were transformed using processed including radiation from the meteorite "Orb of Ra" which seemed to operate on principles similar to Desmond's elemental gun and Dodd's silicoid gun.
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    Tuesday, February 25, 2025

    Sinister Sovereigns of Sound Master Malevolent Melodies

    Bito Wladon and Roger Romaine, also known as Sonar of Earth-One and Gadgeteer of Earth-Two, were sovereigns of sound, mastering malevolent melodies which they used on those whom they opposed. Both were fierely anti-American, seeking to undermine the United States of their respective Earths from within using sophisticated sonic technology. On occasion, they even used other aliases to further their agendas, although these were exposed by the Green Lanterns of parallel planets.

    Bito assumed the identity of Professor Dunkirk, a resident scientist at S.T.A.R. Labs, who developed the Ultima-Card which would replace normal monetary currency that was carrying a deadly plague across Earth-One. This plague caused animals to obtain human intelligence and rebel against humanity, however the nucleo-sonic science imbued the Ultima-Cards with a mind-dampening field which allowed Sonar the mentally manipulate all Americans to uplift his own country.

    Roger assumed the identity of Handy Mann, a resident broadcast engineer of WXYZ radio, who developed a specialized frequency to coordinate a crime wave across Gotham City. In addition, Romaine exposed the Green Lantern Alan Scott along with his best friend Doiby Dickles and sound-effects specialist Dinah Mite* to hallucinagenic gas which overwhelmed the trio with nightmarish images. Besides the fabricated civilian identity of Handy Mann, Romaine also used the public alias of Lord Haw-Haw, a British propagandist who work with Nazi Germany during World War II.

    The Green Lantern of Earth-One, Hal Jordan, along with his Justice League teammates opposed Sonar’s brainpower link which dominated man and beast. During the course of battle, the League determined that Sonar was himself being manipulated by the malevolent maiden known as Queen Bee using her own alien technology which she assembled  through her proxy agent in Waldon.

    Similarly, the Green Lantern of Earth-Two, Alan Scott, along with his two friends were able to overwhelm Mann's henchmen and corner their boss himself. Together they exposed his sinister scheme, despite being almost left brain dead by Romaine’s gadgetry.

    This was the last known appearance of the master criminal formerly known as the Gadgeteer, who years earlier employed various sonic weapons against Lantern's All-Star Squadron teammate Commander Steel. However, Gadgeteer’s similarly named cousin Roger “Spirit King” Romaine would likewise persist in his own attempts at world conquest using his own mental-manipulating methods. Initially opposed by Mister Terrific, this cousin eventually opposed his foes’ teammates of the Justice Society including Green Lantern. Whether Gadgeteer assisted his kinfolk Spirit King behind the scenes during this caper is unknown.

    As for Sonar, he would return yet again in his persistent attempts to glorify his native country of Modora, which he would eventually rule over as its beloved dictator. During the Crisis on Infinite Earths, Sonar was reunited with Hector Hammond… counterpart to Spirit King… as both were recruited my rogue Green Lantern Guy Gardner into an incursion of the Antimatter Universe of Qward to thwart its leader the Anti-Monitor. Years prior to this, Sonar was an unwitting pawn of Hammond’s versus their mutual foe, Green Lantern, and if he became aware of the later on it would have led to animosity between the two.

    While Wladon/Sonar/Dunkirk found a permanent home overseas in his home country within Europe, it is uncertain if Romaine/Gadgeteer/Mann changed his citizenship to another nation. However, his adopting the “Lord Haw-Haw” cover in his later years seems to indicate his allegiance has shifted to Germany or a neighboring country within that region. Oddly, the origin of the name Romaine is from France, so Gadgeteer may have aligned himself with Vichy French, the puppet government of Nazi Germany during the early 1940s.

    * While Sonar/Professor Dunkirk found an opposing octave in the sonic siren named Black Canary, Justice League teammate of his arch-foe Green Lantern, Gadgeteer/Handy Mann found a harmonious honey in the sonic technician Dinah Mite whom he loved.

    Sunday, February 9, 2025

    Twice-Told-Tales: Wonder Woman vs Flying Fighters

    Princess Diana of Paradise Island, also known to the world at large as Wonder Woman, faced several foes throughout the years. Both women with that name, the Wonder Women of Earths One and Two, at times fought side-by-side together, either with team ups just between the two of them or larger Crisis-level events alongside their teammates of the Justice League and Justice Society. 

    On one occasion, the legendary ladies were confronted with five “Heroes of History” of Earth-One, empowered by the temporal megalomaniac known as the Lord of Time who sent them against the League and Society to render the majority of those teams comatose. These five champions of the past consisted of three individuals with identical doppelgänger’s of Earth-Two, those being Viking Prince, Black Pirate and Miss Liberty. A fourth member of this informal group, cowboy bounty hunter Jonah Hex, had a counterpart known as Jeff Graham aka the Roving Ranger of Earth-Two. The final person in their midst was known as an Enemy Ace to the American’s flying over Europe during the mid to late 1910’s.

    Enemy Ace was Rittsmeister (Captain) Hans Von Hammer of the German Air Force during World War I, a reluctant warrior and expert fighter pilot also known as the Hammer of Hell. His doppelgänger of Earth-Two was the American World War I fighter pilot Captain Thomas Cole aka Captain Desmo, later known as the Bombardier during the early days of World War II. Just as Von Hammer was employed as a pawn by the Lord of Time, Cole was likewise manipulated into service by the Lord of Mars. 

    While the Hammer of Hell was empowered by his benefactor granting him superhuman abilities, Bombardier was likewise empowered with identical abilities. Both men could fly while projecting devastation energy bolts, which disabled the Wonder Woman of their respective Earths. Von Hammer’s four allies were also similarly empowered, while their counterparts experiencing something similar when they were drawn to 1985 of Earth-Two by Harbinger to battle Ultra-Humanite.

    Interestingly, it was the Wonder Woman of Earth-Two who shortly thereafter stuck back at both men, first Captain Cole in 1942 on Earth-Two, then decades later against Captain Von Hammer in 1978. Despite this initial animosity, the pilots worked with the Wonder Women to defeat Lords of Time and Mars, along with their reality shattering schemes unleashed upon both Earths known as the Eternity Brain and the Disc of Mars. Following this, Von Hammer* as the Enemy Ace resumed his duties in Germany, while Cole officially retired following this and his lengthy career as Captain Desmo. 

    * Along with the Earth-One Viking Prince, Black Pirate, Miss Liberty and Jonah Hex each of whom returned to their native time periods, just as had the Earth-Two Viking Prince, Black Pirate, MissAmerica and Roving Ranger following the Crisis event.

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